Friday, January 30th, 2004
Here’s some good playing points from r.g.g.! This is from the mid-kyu players checklist thread, which references a basic checklist of things to think about during any given game.
1) Am I weak somewhere? If yes, then so what? Should I fix it? Is he going to hurt me there, in sente? How can I turn this around before he turns my head around into my ass? 2) Is he weak somewhere? Can I exploit that to profit in some way in sente, by pressuring that weak area? 3) Is there somewhere I can make some territory? Are there some huge spots on the grid to grab before he does, assuming I’ve taken care of #1 and #2 above? What’s the balance here of territory and influence? Is there some move that will help improve that balance for me? 4) What’s the score? Am I ahead and so should I lock it up and quit screwing around with sequences I can’t predict, or am I behind and if so where can I try to cause a fight I can profit from, if I get lucky or end this fiasco sooner if I don’t? Or should I resign right now beause there are not enough points on the board to make up my deficit? 5) Have I spent enough time today playing out pro games and practicing my reading skills with books like Life and Death and Tesuji? If not, how the hell do I think I’m going to improve? What am I doing here? Should I be playing Halo instead? |








